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Session 146 Prep
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=== Level I: Random Encounter Table (The Barrier Peaks) === ''Roll '''1d10''' every 2 turns of exploration or every 2 hours of resting in an unsecure area.'' {| class="wikitable mw-collapsible" ! Roll !! Encounter !! Stats & Links !! Description |- | '''1''' || '''Police Bot (Damaged)''' || [https://www.dndbeyond.com/monsters/17013-shield-guardian Shield Guardian] || A hovering chrome sphere with a cracked lens. It attempts to "detain" a random party member for "Vagrancy" using a non-lethal (but painful) '''Neural Scrubber''' (DC 14 Con Save or Stunned). |- | '''2''' || '''Irradiated Vegepygmies''' || [https://www.dndbeyond.com/monsters/2560931-vegepygmy Vegepygmy] || 1d6+2 small, fungal creatures. These ones are "sparkling" with radiation. Their touch imposes the '''Poisoned''' condition as they try to scavenge the party’s metal gear. |- | '''3''' || '''Automated Floor Waxer''' || [https://www.dndbeyond.com/spells/grease Grease (Spell)] || A low, circular droid that moves at high speed. It doesn't attack, but the floor behind it becomes under the effect of the '''Grease''' spell for 1d4 rounds. |- | '''4''' || '''Gravity Flux''' || [https://www.dndbeyond.com/spells/reverse-gravity Reverse Gravity] || A localized failure in the ship's internal dampeners. For 1 minute, the area becomes '''Zero-G'''. Players are effectively Restrained unless they have a fly speed. |- | '''5''' || '''The "Janitor"''' || [https://www.dndbeyond.com/monsters/16922-helmed-horror Helmed Horror] || The Maintenance Droid from the log. It is currently dragging a dead Displacer Beast toward a disposal chute. It ignores the party unless they try to take the "waste." |- | '''6''' || '''Displaced Stalker''' || [https://www.dndbeyond.com/monsters/16843-displacer-beast Displacer Beast] || A lone, younger Displacer Beast that was separated from the pack. It is starving and will use its '''Displacement''' to strike from the shadows before retreating. |- | '''7''' || '''Static Discharge''' || [https://www.dndbeyond.com/spells/shocking-grasp Shocking Grasp] || A cluster of exposed wires in the ceiling arcs. Any creature wearing metal armor must pass a '''DC 14 Dexterity save''' or take 2d10 Lightning damage. |- | '''8''' || '''Holographic Guide''' || [https://www.dndbeyond.com/monsters/16870-ghost Ghost (Non-hostile)] || A flickering, life-sized blue hologram of a woman in a lab coat appears. She gives a cheerful, but heavily corrupted, tour of the "Botanical Gardens" before dissolving into static. |- | '''9''' || '''Gas Leak (Halon)''' || [https://www.dndbeyond.com/spells/cloudkill Cloudkill (No damage)] || A fire-suppression pipe bursts. The room fills with non-toxic gas that displaces oxygen. Players must hold their breath or begin '''Suffocating'''. |- | '''10''' || '''Medical Probe''' || [https://www.dndbeyond.com/monsters/17024-spider Spider (Construct)] || A tiny, multi-legged robot drops from a vent. It attempts to "scan" '''Balmaris’ mangled arm'''. If allowed, it sprays a cold blue mist that restores 2d4 HP but causes a temporary 1-hour hallucination. |}
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