Session 124 Prep: Difference between revisions
Appearance
Adventurer (talk | contribs) Automated conversion to D&D Statblock format |
Adventurer (talk | contribs) m Text replacement - "| dex_mod = +0" to "" |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 33: | Line 33: | ||
{{Monster Statblock | {{Monster Statblock | ||
| monster_name = New Monster | | monster_name = New Monster | ||
| image = | | image = Placeholder.png|200px|right]] | ||
| size = Medium | | size = Medium | ||
| type = humanoid | | type = humanoid | ||
| Line 43: | Line 43: | ||
| str_mod = +0 | | str_mod = +0 | ||
| dex = 10 | | dex = 10 | ||
| con = 10 | | con = 10 | ||
| con_mod = +0 | | con_mod = +0 | ||
| Line 76: | Line 76: | ||
| info = | | info = | ||
| equipment = | | equipment = | ||
} | }} | ||
</module> | </module> | ||
Latest revision as of 22:16, 27 August 2025
Previously...
Highlight key events from the previous session [[Session #]]
Interludes
Use these when the pacing slows down and you need to shake things up.
Scene Title
- description
Planned Events
Scene Title
- description
Scene Title
- description
Cliffhanger
Always end before the PC's expect it, give them something to look forward to next time.
Random Encounters
Anything unique goes here Link to the regional or area random encounter table
Key NPC's
New MonsterMedium humanoid, Any alignmentArmor Class 10 (natural armor)
Saving Throws —
Actions
|
|
</module>