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Session 145 Bad Kitties of the Barrier Peaks: Difference between revisions

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{{Session  
{{Session  
| campaign = Echos of Lhynn  
| campaign = Echos of Lhynn  
| session_date = 05 February 2026  
| session_date = 06 February 2026  
| game_date = Morning / Mid-day  
| game_date = Morning / Mid-day  
| synopsis = Following a rest period filled with existential dread and strange odors, the party is ambushed by Displacer Beasts. A chaotic skirmish ensues, involving a wild magic surge of exploding flumphs and a distinct smell of ammonia. After dispatching the predators and a brief moment of disrespect from Egon, the party locates an elevator deep within the facility.
| synopsis = Following a rest period filled with existential dread and preparation within the strange steel halls, the party is ambushed by a pack of five Displacer Beasts. A chaotic skirmish ensues involving a wild magic flumph surge and a pungent ammonia stench. After a grueling fight involving severe injuries to Balmaris and a debilitating shock to Nail, the predators are dispatched, and the party locates a functional elevator leading deeper into the craft.


Continued from [[Session 144 The Radiant Toxin and the Long Rest]] | summary =
Continued from [[Session 144 The Golden Ticket to a Glowing Grave]] | summary =


=== Philosophical Dawning and Pungent Aromas ===
=== Philosophical Dawning and Pungent Aromas ===


The party stirred from their rest, though the atmosphere remained heavy. While '''Durmen''' prepared the group with ''Darkvision'', '''Aldran''' spent the morning in deep, somewhat uncomfortable contemplation regarding his umbilical connection to his ancestors.  
The party stirred from their rest within the metallic confines of the facility. While '''Durmen''' prepared the group with ''Darkvision'', '''Aldran''' spent the morning in deep contemplation regarding his umbilical connection to his ancestors. Notably, '''Egon''' cast ''Protection from Poison'' on the party, still wary of the previous night's toxins.


* '''The Scent of the Wild:''' The morning air was thick with a sharp, ozone-like scent, reminiscent of a mountain storm. However, as the party investigated, the smell shifted. '''Aldran''' noted a floral, romance-novel-esque aroma—likening it to '''Durmen’s''' hair—while '''Egon''' and '''Durmen''' more accurately identified the underlying stench as ammonia and "dolphin orgy."
* '''The Scent:''' The clinical, metallic air of the craft shifted to a thick stench of predator urine, described by the party as a "dolphin orgy."


=== The Skirmish: The "Bad Kitties" ===
=== The Skirmish: The Displacer Pack ===
[[File:Displacer beast fight.jpg|thumb]]
A total of '''five Displacer Beasts''' emerged from the shadows of the bulkheads to hunt the party. The ensuing battle was a comedy of errors and high-stakes magic.


The source of the smell was soon revealed: a pair of '''Displacer Beasts''' stalking the party through the gloom.
* '''The Opening Salvo:''' '''Durmen''' used ''Ice Knife'' and ''Burning Hands'' to reveal the beasts, though the party struggled with the creatures' displacement illusions against the shifting lights of the corridor.
 
* '''Brutal Injuries:''' The beasts proved lethal; one landed a jagged strike on '''Balmaris''', mangling his arm and leaving him fighting through immense pain. Simultaneously, '''Nail''' suffered a catastrophic fumble, falling prone and entering a state of shock that left him stunned and weaponless while the monsters circled.
* '''The Opening Salvo:''' '''Durmen''' initiated the defense with ''Ice Knife'', successfully hitting one beast and forcing its displacement cloak to fail. '''Aldran''' followed up with a heavy strike, chastising the creature: "Bad Kitty, Kitty do wrong!"
* '''The Kill Count:'''
* '''Chaos of Combat:''' The fight was messy. '''Nail''' suffered a critical failure, falling prone and taking 15 damage in the tumble. Meanwhile, '''Aldran’s''' ''Wild Magic'' triggered a surge, summoning an exploding '''Flumph''' that pinned the beasts down.
** '''Aldran''' was the primary executioner, using his Rage and ''Savage Attacker'' prowess to take down two of the beasts.
* '''The Turn of the Tide:''' '''Egon''' managed to land a ''Confusion'' spell, neutralizing one of the predators. '''Balmaris''', despite some initial misses, managed to keep himself and the party upright with timely healing.
** '''Durmen''' secured two kills: one with a ''Spiritual Hammer'' and the final beast with a massive 5th-level ''Magic Missile''.
* '''The Kill:''' After a flurry of ''Spiritual Hammer'' strikes and '''Aldran’s''' ''Savage Attacker'' prowess, both Displacer Beasts were neutralized.  
** '''Balmaris''' accounted for the fifth, vaporizing it with a high-level ''Inflict Wounds''.
* '''Retribution:''' '''Aldran’s''' ''Wild Magic'' lashed out with force whenever he was struck, and he eventually summoned an exploding '''Flumph''' that pinned the predators. The tide turned when one beast fumbled its own attack, incapacitating itself.


=== The Elevator and the Moon ===
=== The Elevator and the Moon ===


The party moved through another empty room, eventually finding an elevator leading deeper into the facility.
The party moved through another empty room, eventually finding an elevator leading deeper into the facility.  


Before leaving the scene of the battle, '''Egon''' opted for a final act of defiance by mooning the fallen predators. With the "Bad Kitties" behind them, the party prepared to enter the lift.
Before leaving the scene, '''Egon''' opted for a final act of defiance by mooning the fallen predators. With the "Bad Kitties" behind them, the party prepared to enter the lift.


| treasure = Displacer Beast Remains.  
| treasure = Displacer Beast Remains.  
| key_npcs = Exploding Flumph (Summoned).  
| key_npcs = Exploding Flumph (Summoned).  
| tasks = Investigate the lower levels via the elevator. Address Aldran's existential crisis.  
| tasks = Investigate the lower levels via the elevator. Address Aldran's existential crisis.  
| rumors = The ammonia smell suggests the facility may be a nesting ground for more than just predators. }}
| rumors = None. }}
 
==== ⚠️ SESSION 146 STATUS CARRYOVER ====
 
{| class="wikitable"
! Character !! Condition/Effect !! Duration/Notes
|-
| '''Nail''' || Stunned & Weaponless || Stunned for 6 Rounds (approx. 36 seconds). Primary weapon is currently on the floor.
|-
| '''Balmaris''' || Mangled Arm || Disadvantage on all attacks for the remainder of the encounter (Determine if lingering).
|-
| '''Durmen''' || Low Recovery || Only 3 Hit Dice recovered during the previous rest.
|-
| '''Egon''' || Poison Resistance || ''Protection from Poison'' active (approx. 45 mins remaining).
|-
| '''The Party''' || Resource Depleted || 5th-level spell slots consumed by Durmen and Balmaris.
|}

Latest revision as of 00:46, 6 March 2026


Session Details[edit source]

Session Date: 06 February 2026
Game Date: Morning / Mid-day

Session Summary[edit source]

Synopsis[edit source]

Following a rest period filled with existential dread and preparation within the strange steel halls, the party is ambushed by a pack of five Displacer Beasts. A chaotic skirmish ensues involving a wild magic flumph surge and a pungent ammonia stench. After a grueling fight involving severe injuries to Balmaris and a debilitating shock to Nail, the predators are dispatched, and the party locates a functional elevator leading deeper into the craft.

Continued from Session 144 The Golden Ticket to a Glowing Grave

This Session[edit source]

Philosophical Dawning and Pungent Aromas

The party stirred from their rest within the metallic confines of the facility. While Durmen prepared the group with Darkvision, Aldran spent the morning in deep contemplation regarding his umbilical connection to his ancestors. Notably, Egon cast Protection from Poison on the party, still wary of the previous night's toxins.

  • The Scent: The clinical, metallic air of the craft shifted to a thick stench of predator urine, described by the party as a "dolphin orgy."

The Skirmish: The Displacer Pack

A total of five Displacer Beasts emerged from the shadows of the bulkheads to hunt the party. The ensuing battle was a comedy of errors and high-stakes magic.

  • The Opening Salvo: Durmen used Ice Knife and Burning Hands to reveal the beasts, though the party struggled with the creatures' displacement illusions against the shifting lights of the corridor.
  • Brutal Injuries: The beasts proved lethal; one landed a jagged strike on Balmaris, mangling his arm and leaving him fighting through immense pain. Simultaneously, Nail suffered a catastrophic fumble, falling prone and entering a state of shock that left him stunned and weaponless while the monsters circled.
  • The Kill Count:
    • Aldran was the primary executioner, using his Rage and Savage Attacker prowess to take down two of the beasts.
    • Durmen secured two kills: one with a Spiritual Hammer and the final beast with a massive 5th-level Magic Missile.
    • Balmaris accounted for the fifth, vaporizing it with a high-level Inflict Wounds.
  • Retribution: Aldran’s Wild Magic lashed out with force whenever he was struck, and he eventually summoned an exploding Flumph that pinned the predators. The tide turned when one beast fumbled its own attack, incapacitating itself.

The Elevator and the Moon

The party moved through another empty room, eventually finding an elevator leading deeper into the facility.

Before leaving the scene, Egon opted for a final act of defiance by mooning the fallen predators. With the "Bad Kitties" behind them, the party prepared to enter the lift.

Session Results[edit source]

Experience[edit source]

The running tally of XP earned is found on the Party Experience page.

Treasure[edit source]

Displacer Beast Remains.

Tasks or Quests[edit source]

Investigate the lower levels via the elevator. Address Aldran's existential crisis.

Rumors or Intelligence Gained[edit source]

None.

NPC's of Note[edit source]

Exploding Flumph (Summoned).


⚠️ SESSION 146 STATUS CARRYOVER[edit | edit source]

Character Condition/Effect Duration/Notes
Nail Stunned & Weaponless Stunned for 6 Rounds (approx. 36 seconds). Primary weapon is currently on the floor.
Balmaris Mangled Arm Disadvantage on all attacks for the remainder of the encounter (Determine if lingering).
Durmen Low Recovery Only 3 Hit Dice recovered during the previous rest.
Egon Poison Resistance Protection from Poison active (approx. 45 mins remaining).
The Party Resource Depleted 5th-level spell slots consumed by Durmen and Balmaris.