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===== The current situation =====
{{Session
Velors forces have besieged Oleg Keep and the surrounding village of [[Grenvik]] and Oleg. [[Baron Dunthmore]] has secured himself in the Keep along with elements of the [[Rippers]] and [[Red Company]] who made sorties from the Keep to disrupt Velors forces. The two forces engaged in combat trading siege engine fire as night fell. At daybreak the undead fell back to [[Grenvik Bog]] to the south of the Keep. Both sides regrouped during the day. (while the PC’s were airship touring the area 60-90 miles to the NE) At night the undead attacked again, and as with the day before, withdrew just before dawn to the swamp. Stirkirk seeing an opportunity to take advantage of the Keeps damage and the defenders fatigue has led Burtons Irregulars in a charge to breach the south wall just after dawn.
| campaign = Ivae Orr
| session_date = 09 September – October 2023
| game_date = Morning Wealson 7, CY 621
| synopsis = A massive multi-day siege engulfs Oleg Keep as Lord Vellor's undead, Baron Dunthmore's defenders, Flan clansmen, and Underdark raiders clash in a chaotic free-for-all.
| summary = === The Assault Begins (Days 1–2) ===
[[Lord Vellors|Lord Vellor's]] forces have besieged [[Oleg Keep]] and the surrounding villages of [[Grenvik]] and Oleg. [[Baron Dunthmore]] has secured himself in the keep along with elements of the [[Rippers]] and [[Red Company]] who made sorties to disrupt Vellor's forces. The two armies traded siege fire as night fell. At daybreak, the undead fell back to [[Grenvik Bog]]. Both sides regrouped while the party toured the area by airship. At night, the undead attacked again before withdrawing at dawn. [[Stirkirk]] led [[Burtons Irregulars]] in a charge to breach the south wall just after dawn.


The rules of engagement and victory conditions:
The rules of engagement and victory conditions were established for the major factions: Vellor, the Baron and allies, the party and their allies, the Flan villagers, and Underdark spoilers.
{| class="wikitable"
|+
!Force
!Objective
!Victory
|-
|Velor
|Sack the castle and kill the defenders
|Take the castle (inflict 60% or more loss on defenders), or occupy the town of Oleg, and Grenvik
|-
|Baron and allies  
|Hold the castle and immediate settlements
|Avoid losing 60% forces, or secure and hold the towns
|-
|PC’s + allies
|Take and hold the castle
|Inflict 40% or more loss on the Barons forces, AND eliminate Velor’s army
|-
|Independents
|Ensure the survival of their allies
|The Baron or the PC’s win. (you don't have to announce your allegiance)
|-
|Spoilers
|Ensure the survival of their allies
|The Baron or the PC’s win. (you don't have to announce your allegiance)
|}


===== Day 1 of the Siege =====
=== Day 3 of the Siege ===
The Flan farmers and druid allies sweep in from the north taking their anger out on the Barons lands around [[Oleg Keep]], burning the fields and homes immediately surrounding the keep.  
Flan farmers and their Druid allies swept in from the north, burning fields and homes surrounding [[Oleg Keep]]. The Baron launched a retaliatory catapult barrage against the raiders, who returned arrow volleys.  


The Baron launches a retaliatory catapult barrage against the raiders injuring many but they return a volley of arrows that injury the defenders in kind.
Rushing to harvest bodies, the 52nd Marauders ran into [[Burtons Irregulars]] fighting at the breach. Suffering 30% casualties, Burton's Irregulars began a retreat when [[Vendrix]] swooped in with his breath weapon. As Vellor's troops moved to harvest the fallen, Stirkirk ordered his troops to self-detonate their explosive vests rather than be raised as undead. Rolling explosions echoed through the Blemu Hills.


Rushing in from the south to harvest the bodies, the 52nd Marauders run smack into [[Burtons Irregulars]] who have been battering down the walls since before dawn. After an afternoon of hard fighting, Burtons Irregulars suffer 30% casualties and unable to enter the fort as they thought begin to retreat in good order. Vendrix swoops in and unleashed his breath weapon, decimating the troops. Velors troops surge in to begin the body harvest, Stirkirk sensing the end is near for Burtons Irregulars orders his troops to self detonate their explosive vests rather than being turned into fresh undead troops. Rolling explosions rock the hillside.
To the north and west, the 1st Battalion of [[Logeth Clan|Logeth]] held off a three-pronged assault by Death Dealers, Marauders, and Wraiths. 1st Logeth later flanked and attacked the [[Red Company]], who forced them back with 70% casualties.  


1st Battalion of [[Logeth Clan|Logeth]] takes a beating as they hold off a three pronged brutal assault by the Death Dealers, Marauders, and Wraiths but the Dealers are routed and flee to the East.
The gnome airship carrying the party arrived, launching spells and missiles onto the massed troops 150 feet below and forcing the Red Company Hornets back inside the walls. At nightfall, the Baron's mage magically warded the north and south gates with sigils.


Velor's personal guard and 73rd siege battery re-consolidate their forces to the west.
=== Day 4 of the Siege ===
Flan villagers continued their scorched-earth campaign around the South Gate. Barbarians swept out of the woods to hit the Screaming Spears along the southeast wall, driving them off before moving southeast to sack [[Grenvik]] along with the Flan villagers.  


1st Logeth moves to the flank and attacks the [[Red Company]] who overran the company forcing them to retreat back inside with 70% casualties.
High above in the airship, the party spotted the 45th Marauders advancing on the Elves of the [[Ivae Orr]]. Blasting them with spells and arrows, the party eliminated the unit. The Elves then ambushed undead securing Oleg Road, resulting in a draw.  


Bonus of 60 to defenders
In [[Oleg Village]], Vellor's forces surrounded and eliminated the Rippers' 2nd Battalion, raising half as undead before advancing on the North Gatehouse. Vendrix attacked the gatehouse, triggering the Baron's hidden sigil. Vendrix was wounded, but Vellor's forces reached the gate. High above, the green dragon [[Selena]] and [[Lady Furweather]] strafed the courtyard, convinced by the party that Vellor betrayed Vendrix. Meanwhile, Drow and Duergar breached the dungeon complex beneath the keep via old mine shafts.
sigil on the walls, acting on the opposing force, any loss to the defender the gateway opens.


The gnome airship moves in to take advantage of the chaos of forces scrambling to retreat into the keep. From over the railings of the sky ship the party launches spells and missiles into the massed troops a hundred and fifty feet below. They glide over and unleash an aerial bombardment on the Red Company Hornets and force them back into the fortress walls.
=== Day 5 of the Siege ===
Ripper reinforcements arrived from the mines and charged through the breached wall into the orchard, driving the Screaming Spears off the wall. Vellor's 73rd Siege Battery partially collapsed the northwest tower with heavy catapult fire.  


===== Day 2 of the Siege =====
The Red Company Hornets fought off Drow emerging from the garden well. Vendrix then dived upon the Red Company garrison, inflicting 50% casualties and leaving 102 bodies on the field. Druids in bird form attacked the gnomish airship; after an even aerial trade, both sides retreated.  
As the day dawns the flan villagers continue their scorched earth campaign, they move around the west side and finish their destruction of the fields and village outside the South Gate.


The barbarians join in the rampage and move from the woods to the partial breach Strikirk's forces opened the day prior along the south east wall. They hit the screaming spears hard and they fled back to the [[Ripper Mines]].
Duergar burst from a cellar into the courtyard to attack the Red Company before both sides withdrew. Drow and Ripper reinforcements clashed headlong, with the Underdark forces eventually pulling back to the tunnels. Selena and Lady Furweather strafed the exposed courtyard with poison gas, killing scores of troops.


The gnome airship moves towards the castle and blasts the 45th marauders  into oblivion.
=== Nighttime of the Fifth Day ===
Ghoulish mages invaded the keep to raise the dead. A patrol of mage hunters charged out to eliminate them but were swarmed and killed. Vendrix dived on the Ripper Strippers, adding 85 more bodies to Vellor's army.  


Elves move towards the undead and by using the trees as cover come up behind a unit of undead who were securing Oleg Road. The elves returned to the [[Ivae Orr]] while the undead moved to rejoin the Velor's to the north.
Catapults reduced 40% of the northwest tower to ruin. Undead units clambered over the broken wall undetected before dawn while defenders bunkered inside. Elves broke their secret truce with Vellor as Dartmouth's Raiders attacked the 73rd siege works, forcing them from the field.


Barons forces unleash a catapult assault and eliminate two barbarian units who had tried
=== Day 6 of the Siege ===
 
Baron Dunthmore abandoned the keep via a secret passage. The remaining human defenders offered their surrender to Vellor with only 30% of their forces remaining, while the Rippers fought to the last. Flan clansmen and barbarians retreated back into the hills, leaving the party waiting for dawn when a trumpet call of truce broke across the field.
Velors forces move into [[Oleg Village]] and surround the [[Rippers]] 2nd battalion. After a day long battle they eliminate the rippers and using their unholy powers raise half the defenders as they move towards the North gatehouse.
| exp = Milestone / Session Experience ([[Party Experience]])
 
| treasure = [[Party Treasure]]
Vendrix the dragon swoops down and blasts the North gatehouse to clear a path for Velors forces moving through [[Oleg Village]]. The blast of electricity which sets off the sigil the Baron had secretly placed on the portcullis and steel shod doors. Stayed over the castle, not retreating.
| key_npcs = [[Lord Vellors|Lord Vellor]], [[Baron Dunthmore]], [[Stirkirk]], [[Vendrix]], [[Selena]], [[Lady Furweather]]
 
| tasks = [[Tasks]]
Greendragon attacked the Rippers inside the castle. Left fatigued.
| rumors = [[Rumors]]
 
}}
The drow and druegar head underground and make their way through the tunnels to the keep. (pop up in the orchard)
 
 
dice roll button
 
combat button
 
fatigue

Latest revision as of 03:15, 22 August 2026


Session Details

Session Date: 09 September – October 2023
Game Date: Morning Wealson 7, CY 621

Session Overview

Synopsis

A massive multi-day siege engulfs Oleg Keep as Lord Vellor's undead, Baron Dunthmore's defenders, Flan clansmen, and Underdark raiders clash in a chaotic free-for-all.

Narrative

The Assault Begins (Days 1–2)

Lord Vellor's forces have besieged Oleg Keep and the surrounding villages of Grenvik and Oleg. Baron Dunthmore has secured himself in the keep along with elements of the Rippers and Red Company who made sorties to disrupt Vellor's forces. The two armies traded siege fire as night fell. At daybreak, the undead fell back to Grenvik Bog. Both sides regrouped while the party toured the area by airship. At night, the undead attacked again before withdrawing at dawn. Stirkirk led Burtons Irregulars in a charge to breach the south wall just after dawn.

The rules of engagement and victory conditions were established for the major factions: Vellor, the Baron and allies, the party and their allies, the Flan villagers, and Underdark spoilers.

Day 3 of the Siege

Flan farmers and their Druid allies swept in from the north, burning fields and homes surrounding Oleg Keep. The Baron launched a retaliatory catapult barrage against the raiders, who returned arrow volleys.

Rushing to harvest bodies, the 52nd Marauders ran into Burtons Irregulars fighting at the breach. Suffering 30% casualties, Burton's Irregulars began a retreat when Vendrix swooped in with his breath weapon. As Vellor's troops moved to harvest the fallen, Stirkirk ordered his troops to self-detonate their explosive vests rather than be raised as undead. Rolling explosions echoed through the Blemu Hills.

To the north and west, the 1st Battalion of Logeth held off a three-pronged assault by Death Dealers, Marauders, and Wraiths. 1st Logeth later flanked and attacked the Red Company, who forced them back with 70% casualties.

The gnome airship carrying the party arrived, launching spells and missiles onto the massed troops 150 feet below and forcing the Red Company Hornets back inside the walls. At nightfall, the Baron's mage magically warded the north and south gates with sigils.

Day 4 of the Siege

Flan villagers continued their scorched-earth campaign around the South Gate. Barbarians swept out of the woods to hit the Screaming Spears along the southeast wall, driving them off before moving southeast to sack Grenvik along with the Flan villagers.

High above in the airship, the party spotted the 45th Marauders advancing on the Elves of the Ivae Orr. Blasting them with spells and arrows, the party eliminated the unit. The Elves then ambushed undead securing Oleg Road, resulting in a draw.

In Oleg Village, Vellor's forces surrounded and eliminated the Rippers' 2nd Battalion, raising half as undead before advancing on the North Gatehouse. Vendrix attacked the gatehouse, triggering the Baron's hidden sigil. Vendrix was wounded, but Vellor's forces reached the gate. High above, the green dragon Selena and Lady Furweather strafed the courtyard, convinced by the party that Vellor betrayed Vendrix. Meanwhile, Drow and Duergar breached the dungeon complex beneath the keep via old mine shafts.

Day 5 of the Siege

Ripper reinforcements arrived from the mines and charged through the breached wall into the orchard, driving the Screaming Spears off the wall. Vellor's 73rd Siege Battery partially collapsed the northwest tower with heavy catapult fire.

The Red Company Hornets fought off Drow emerging from the garden well. Vendrix then dived upon the Red Company garrison, inflicting 50% casualties and leaving 102 bodies on the field. Druids in bird form attacked the gnomish airship; after an even aerial trade, both sides retreated.

Duergar burst from a cellar into the courtyard to attack the Red Company before both sides withdrew. Drow and Ripper reinforcements clashed headlong, with the Underdark forces eventually pulling back to the tunnels. Selena and Lady Furweather strafed the exposed courtyard with poison gas, killing scores of troops.

Nighttime of the Fifth Day

Ghoulish mages invaded the keep to raise the dead. A patrol of mage hunters charged out to eliminate them but were swarmed and killed. Vendrix dived on the Ripper Strippers, adding 85 more bodies to Vellor's army.

Catapults reduced 40% of the northwest tower to ruin. Undead units clambered over the broken wall undetected before dawn while defenders bunkered inside. Elves broke their secret truce with Vellor as Dartmouth's Raiders attacked the 73rd siege works, forcing them from the field.

Day 6 of the Siege

Baron Dunthmore abandoned the keep via a secret passage. The remaining human defenders offered their surrender to Vellor with only 30% of their forces remaining, while the Rippers fought to the last. Flan clansmen and barbarians retreated back into the hills, leaving the party waiting for dawn when a trumpet call of truce broke across the field.

Session Results

Experience

Milestone / Session Experience (Party Experience)

Treasure

Party Treasure

Tasks or Quests

Tasks

Rumors or Intelligence Gained

Rumors

NPCs of Note

Lord Vellor, Baron Dunthmore, Stirkirk, Vendrix, Selena, Lady Furweather