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Session 124 Prep: Difference between revisions

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__NOTOC__
__NOTOC__
{{Special:Whatlinkshere/{{PAGENAME}}}}
{{Special:Whatlinkshere/{{PAGENAME}}}}
<templatestyles src="Template:Module/Style.css" />
<div class="module">
<div class="module">
[[Category:DM Info]]
[[Category:DM Info]]
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== Key NPC's ==
== Key NPC's ==
{{NPC}}
{{Monster Statblock
| monster_name = New Monster
| image = Placeholder.png|200px|right]]
| size = Medium
| type = humanoid
| alignment = Any alignment
| ac = 10
| hp = 10
| speed = 30 ft.
| str = 10
| str_mod = +0
| dex = 10
 
| con = 10
| con_mod = +0
| int = 10
| int_mod = +0
| wis = 10
| wis_mod = +0
| cha = 10
| cha_mod = +0
| saving_throws = —
| skills = —
| damage_vulnerabilities = —
| damage_resistances = —
| damage_immunities = —
| condition_immunities = —
| senses = passive Perception 10
| languages = Common
| cr = 0
| xp = 0
| actions =
| legendary_actions_header =
| legendary_actions =
| reactions_header =
| reactions =
| roleplaying_header = Roleplaying Notes
| campaign =
| appearance =
| voice_mannerisms =
| bond =
| ideal =
| flaw =
| info =
| equipment =
}}
</module>
</module>

Latest revision as of 22:16, 27 August 2025


Previously...

Highlight key events from the previous session [[Session #]]

Interludes

Use these when the pacing slows down and you need to shake things up.

Scene Title

  • description

Planned Events

Scene Title

  • description

Scene Title

  • description

Cliffhanger

Always end before the PC's expect it, give them something to look forward to next time.

Random Encounters

Anything unique goes here Link to the regional or area random encounter table

Key NPC's


New Monster

Medium humanoid, Any alignment


Armor Class 10 (natural armor)
Hit Points 10 (2d8)
Speed 30 ft.


STR DEX CON INT WIS CHA
10 (0) 10 (0) 10 (0) 10 (0) 10 (0) 10 (0)

Saving Throws
Skills
Damage Vulnerabilities
Damage Resistances
Damage Immunities
Condition Immunities
Senses passive Perception 10
Languages Common
Challenge 0 (0 XP)



Actions



Creature Image
New Monster

</module>