Selena: Difference between revisions
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{{Monster Statblock | {{Monster Statblock | ||
|monster_name = Selena | |monster_name = Selena | ||
|image = Selena. | |image = Selena.png | ||
|size = Huge | |size = Huge | ||
|type = Dragon | |type = Dragon | ||
Latest revision as of 21:49, 13 October 2025
SelenaHuge Dragon, Lawful EvilArmor Class 18 (Natural Armor) (natural armor)
Saving Throws Dex +4, Con +8, Wis +5, Cha +7
Actions
Legendary ActionsSelena can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Selena regains spent legendary actions at the start of her turn.
Roleplaying NotesSelena is deeply tied to her mate, Karul, and her rider, DragonLady Miriam Furweather. She is a manipulative and territorial dragon who views the Rakers and the Cardum Swamp as her domain. Her actions are often guided by her self-interest and the safety of her mate, making her an unpredictable ally or enemy. Additional InfoAppearance Scaled in deep jade and emerald, with long, wickedly sharp claws and a knowing, reptilian gaze. She often bears a custom-fitted saddle when flying. Foundry VTT Copy BlockHighlight, copy, and paste the block below directly into your Foundry VTT statblock importer module: {{{monster_name|New Creature}}}
{{{size|Medium}}} {{{type|humanoid (any race)}}}, {{{alignment|Any alignment}}}
Armor Class {{{ac|10}}} (natural armor)
Hit Points {{{hp|10}}} ({{{hit_dice|2d8}}})
Speed {{{speed|30 ft.}}}
STR {{{str|10}}} ({{#ifexpr:floor(({{{str|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{str|10}}}-10)/2)}}) DEX {{{dex|10}}} ({{#ifexpr:floor(({{{dex|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{dex|10}}}-10)/2)}}) CON {{{con|10}}} ({{#ifexpr:floor(({{{con|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{con|10}}}-10)/2)}}) INT {{{int|10}}} ({{#ifexpr:floor(({{{int|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{int|10}}}-10)/2)}}) WIS {{{wis|10}}} ({{#ifexpr:floor(({{{wis|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{wis|10}}}-10)/2)}}) CHA {{{cha|10}}} ({{#ifexpr:floor(({{{cha|10}}}-10)/2) > 0 | + }}{{#expr:floor(({{{cha|10}}}-10)/2)}})
{{#if:{{{saving_throws|}}}|Saving Throws {{{saving_throws}}}}}
{{#if:{{{skills|}}}|Skills {{{skills}}}}}
{{#if:{{{damage_vulnerabilities|}}}|Damage Vulnerabilities {{{damage_vulnerabilities}}}}}
{{#if:{{{damage_resistances|}}}|Damage Resistances {{{damage_resistances}}}}}
{{#if:{{{damage_immunities|}}}|Damage Immunities {{{damage_immunities}}}}}
{{#if:{{{condition_immunities|}}}|Condition Immunities {{{condition_immunities}}}}}
Senses {{{senses|passive Perception 10}}}
Languages {{{languages|Common}}}
Challenge {{{cr|0}}} ({{{xp|10}}} XP){{#if:{{{pb|}}}| — Proficiency Bonus {{{pb}}}}}
{{{traits|}}}
Actions
{{{actions|}}}
{{#if:{{{bonus_actions|}}}|
Bonus Actions
{{{bonus_actions}}}
}}
{{#if:{{{reactions|}}}|
Reactions
{{{reactions|}}}
}}
{{#if:{{{legendary_actions|}}}|
Legendary Actions
{{{legendary_actions|}}}
}}
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