Session 109 Prep
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Previously...
The party arrived at Coregilia and promptly got involved in a bar fight that resulted in a "virtual" massacre that though killed many, ultimately resulted in no deaths due to the quick work of Balmaris the cleric.
Session 108 Killed by a flumph
Interludes
A night in jail
The PC's are taken into custody to await the traveling magistrate. Their magical brands are discovered and the magistrate takes them aside to tell them of their quest.
Hitversk Arrives
Hitversk arrives looking for his companions to start some carousing.
Raider sails are sighted
The sails of raiders from the Sea Princes are sighted on the horizon. The town panics and sounds the alarms. Do the PC's head out to sea or help fortify the town?
Planned Events
The Constable Arrives
- The constable and a heavily armed escort arrives to put a stop to the bar fight to find the PC's sitting at the bar drinking quietly. The remaining patrons still in the bar are in shock but no property damage is apparent.
Cliffhanger
Always end before the PC's expect it, give them something to look forward to next time.
Random Encounters
Anything unique goes here Link to the regional or area random encounter table
Key NPC's
Hvitserk, The CaptainMedium Humanoid (Human), Lawful NeutralArmor Class 17 (Scale Mail) (natural armor)
Saving Throws Str +9, Con +8, Cha +8
Actions
Reactions
Roleplaying NotesHvitserk commands respect with every booming command. He speaks with a tone that suggests he has already won the argument. While cunning, he operates under a code of loyalty and professionalism expected of a respected captain. Additional InfoAppearance Standing tall and broad-shouldered, Hvitserk's eyes, the color of a stormy sea, hold both cunning and a hint of wildness. A thick braid, interwoven with beads and feathers, frames his weathered face, which is etched with the lines of countless battles and harsh winters. Foundry VTT Copy BlockHighlight, copy, and paste the block below directly into your Foundry VTT statblock importer module: {{{monster_name|New Creature}}}
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Halvors Escorts
Name: Corporal Corrado
Race/Class: Human (Guard)
Personality: Experienced and stoic. He's been with the town watch for over a decade now and has seen it all.
Motivations: Protect
Name: Sergeant Raffaele
Race/Class: Human (Guard)
Personality: Confident and commanding.
Motivations: Protect
Name: Luca
Race/Class: Human (Guard)
Personality: Friendly and approachable.
Motivations: Protect
Town Guard Stats
- Alignment generally LN but a few may be LE.
- Armor Class: 12 (leather)
- Hit Points: 18
- Speed: 30 ft.
- Attack Bonus: +4 (broadsword or spear)
- Defense Bonus: +5
- Special Abilities: None
Guildmaster (Eira Shadowglow)Medium Humanoid (Half-Elf), Neutral EvilArmor Class 15 (Leather Armor) (natural armor)
Saving Throws Dex +9, Int +6
Actions
Reactions
Roleplaying NotesEira's movements are graceful and fluid, often masking her underlying ambition. She speaks with a measured, persuasive tone, always seeking to sway others to her benefit. Her piercing emerald eyes are constantly assessing a person's worth and potential use. Additional InfoAppearance Eira Shadowglow is an elegant half elf woman with piercing emerald eyes that seem to glow in the dark. Her long, raven-black hair cascades down her back like a waterfall of night, and she often adorns it with intricate braids and clips that glint in the light. Her slender frame is clad in a flowing black cloak embroidered with silver thread, which billows behind her as she moves with graceful, fluid motions. Wears a black leather outfit with an intricate pattern of interlocking crescent moons on the chest. Foundry VTT Copy BlockHighlight, copy, and paste the block below directly into your Foundry VTT statblock importer module: {{{monster_name|New Creature}}}
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